Play to Win: Game Mechanics that Boost Student Engagement and Applications

Presenters: Jason Stein
Audience: Faculty, Staff, Administrators
 
Learning Goals
Participants will:
 
  • Better understand user motivations
  • Bring curiosity and play into your user interactions
  • Retain focus on the user experience
 
Seminar Description
 
What if your next enrollment or learning challenge was really just a level to beat? In this encore presentation from the National Council for Marketing & Public Relations District 1 conference (LINK: https://site.pheedloop.com/event/EVEPEKMERHVXM/sessions/SESPJFTDANBVV5I66) , you’ll explore how game design principles can help engage students, remove friction, and inspire action. From onboarding flows to retention campaigns, you’ll see how gamification can reshape the student journey—and why thinking like a game designer may be the secret to solving your toughest user engagement problems.